TSA Nebula Aura Pathfinder "Strong Man" Disc Golf Mid-Range

TSA Nebula Aura Pathfinder "Strong Man" Disc Golf Mid-Range

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  • Speedi 5

    The first number is the speed of the disc. It can range from 1-14. Putters are rated 1-3 and are designed to function at low speeds any player can use. Mid range discs are 4-5 and require more speed when thrown to achieve their desired results. A fairway driver will be speed 6-8, these discs fly mostly straight. Discs that are speed 9 and above are classified as distance drivers. Throwing a distance driver takes a significant amount of power to get up to speed, players are rewarded with additional distance if they learn to control these discs. New players are cautioned that speed does not equal distance. Due to the difficulty of controlling higher speed discs, a beginner could find that a light weight disc with a speed of 6 or 7 could fly farther for them than a max distance driver with a speed of 13. In fact most new players should learn by throwing putters only so they can develop the proper form. After a few weeks they'll begin to get reliable results and are ready ×

  • glidei 5

    This second rating is numbered 1 – 6. Glide describes a disc’s ability to remain in flight. Discs with higher glide ratings will fly further than discs rated lower in this category. A high glide rating is good when the goal is distance, but can have the wrong effect for putts and approach shots. Sometimes overshooting the basket can be worse than not making it far enough. Low glide ratings such as 1 or 2 are popular with upshot putters because they don't fly for distance but for a little extra control. Glide is different for different kinds of discs as well. A putter with a glide of 4 will stay airborne much longer than distance drivers with a glide of 4 ×

  • Turni 0

    Third in Innova’s flight rating system is turn. Turn is rated from 1 to -5?, with -5 being the most understable. The lower the numer, the more striking turn will result. A newer, slower-throwing disc golfer using an understable disc with a ‘high’ negative turn rating will enjoy great distance, as the disc isn’t going to fade as quickly. Also, players whose farthest throw is 200 feet or less probably won’t notice any turn in the flightpath. Once a player gets more speed and power, they will see their understable discs start turning to the right at the beginning of the flight before fading to the left at the end. Discs rated -4 or -5 are popularly used for rollover or roller throws by experienced players. Some discs have 0 turn which means that they'll start to fade when they run out of speed during the flight and at no point will they turn. It's important to carry at least one disc with a high turn rating in your bag for rounds. ×

  • Fadei 1

    This last rating category ranges from 0 to 5; with a disc rated 0 being the straightest finishing, while a disc rated 5 fading the most during the last portion of the flight. Even discs rated lowest in turn will still ‘fade’ as the disc slows at the end of the flight. A disc with a higher fade rating is useful for a hole with a dogleg. Straight finishing discs are great for control, discs with little fade are normal. If you're a Right-hand backhand thrower you'll find that almost every disc wants to fade to the left at the end of your flight. Discs with a 4 or 5 fade rating are excellent in heavy winds. They sacrifice a little of the distance but make sure that the disc won't do anything unexpected. Discs with a low fade are more susceptible to being affected by the wind. ×

Flight path

Release angle

flight image

The illustrated disc flight line is based on the manufacturer field testing results, during its development process. So, to level the playing field we chose to put a different spin on things for such visual illustrations. Sticking to the manufacturer's test results will offer you a good baseline for how that particular disc will fly.

Product Description

The ThoughtSpace Athletics Nebula Aura Strong Man Pathfinder is a stable midrange with a little side to side movement that gives this disc a mostly straight flight. You can throw this disc on any shot from 100-250 and expect it to behave with a little turn early and a forward glide with light fade. The Strongman stamp features a mustached lifter covered in old TSA stamp tattoos. Recognize all of the old Animus stamps? Left Leg Partygra, Right leg Eagle, Left Arm Snake, Right arm Dagger, and there's a Muse stamp on the chest as well! TSA with a huge throwback to some of their old stamps and there's plenty to love in this one as well.

The Pathfinder is the reliable stable mid that you need to bag. It's easy to throw straight with a low to moderate power shot. This disc works for players of every skill level. It's in touring pros bags and it can be in the hands of a beginner as well. Pathfinders just want to hit the tunnel shot, gap, and keep going straight for as long as you put power into them. These discs are a workhorse in your bag and anytime you're debating what to throw, this is probably a good option.

Nebula Aura plastic from TSA is a premium blend. It's durable and grippy, but it's also full of color explosion on a disc. This is what you'll see members of Team TSA throwing on the Disc Golf Pro Tour as well as locals in your park throwing. It's reliable and works no matter where you are.

The Strong Man Pathfinder is sure to be a classic collectors stamp in the TSA world. But you can also get this if you're in the market for a stable midrange that offers you a straight flight. Get one for your wall or bag, but get it quick!